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How Gearbox designed New Tales from the Borderlands as a spiritual successor

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  The upcoming choice-based, narrative adventure developed by Gearbox Software is set to launch on October 21. This all new story brings fresh and familiar faces, new settings, and an original, captivating story while keeping the sci-fi aesthetic and irreverent humor that Borderlands fans have come to know and love. Carrying on the same spirit of adventure as the original 2014 fan-favorite from Telltale, New Tales from the Borderlands is an unforgettable single-player experience.  Play Video In New Tales from the Borderlands, players take control of three loveable losers, Anu, Octavio, and Fran, guiding them through an epic adventure full of ruthless corporations, terrifying creatures, and talking guns. Discover new and familiar locations in the Borderlands universe, along with a host of compelling characters.  After a series of unfortunate events, our three underdogs find themselves uniquely positioned to open a Vault and use its otherworldly contents to create a univers...

How Naughty Dog aimed to improve a classic with The Last of Us Part I

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  improvement learnt over the course of their almost-40 year development career. With such massive expectations, from inside Naughty Dog and out, the team set out to do what they do best: exceed expectations. The studio’s various teams detailed the changes you’ll experience in the game  with an extensive development deep-dive , covering combat animation, lighting, audio, and more. But today, as the title launches worldwide, individuals from those teams reflect on how they chose to answer that question and what that meant for them personally as creators.  The guiding principle “How do we take the most beloved game we’ve ever made and rebuild it?” This is the question Naughty Dog Creative Director and Writer Shaun Escayg and the team asked themselves. His personal philosophy became a major pillar for the developers from the beginning: “We build on it. We double down on areas we thought would heighten the experience or get deeper into the storytelling of it, taking all our a...